Depending on where you are in the United States, you might have a hard time ordering some of your favorite foods. Here’s a quiz that will test your knowledge of some regional food names.
Month: November 2016
Every soccer game begins with a kickoff at the center of the field. A coin flip determines which team takes that kickoff, as well as which one takes the kickoff to start the second half. Procedures surrounding the kickoff are spelled out in the “Laws of the Game” drawn up by FIFA, the international governing body of soccer.
Before the game, representatives of each team meet with the referee to toss a coin. According to the FIFA rules, the team that wins the toss gets to choose which goal it will attack. The other team kicks off to start the game. In soccer, the team that kicks off is said to be “taking” the kickoff. At the start of the second half, the teams switch goals, and the team that won the coin toss takes the kickoff. Note that, unlike in American football, there really is no “receiving” team on the kickoff. One team is simply the first to put a foot on the ball; once the ball is kicked the first time, anyone can touch it.
To set up the kickoff, the ball is placed on the “center mark,” which is the midpoint of the center line, or the exact middle of the field. All players must be on their team’s half of the field at the kickoff. Players on the team taking the kickoff can position themselves anywhere they choose, but players on the other team must be at least 10 yards away from the ball when the kickoff is taken. A circle with a 10-yard radius surrounds the center mark, clearly indicating the area that’s off limits to the opposition.
At a signal from the referee, a player kicks off. The ball is in play as soon as the player’s foot touches it. The ball must go forward on the kickoff, but it doesn’t have to go any particular distance before another player on the kicking team can touch it. So the player kicking off could blast the ball downfield, or just tap it forward for a teammate. The player who kicks off, however, cannot touch the ball again until another player, on either team, has touched it. That means a player can’t just start dribbling the ball downfield at the kickoff. If the kicking off player does touch the ball twice in a row, the opposing team gets an indirect free kick from the spot of the second touch.
If the game is tied at the end of regulation and match rules call for an extra period, then that period also starts with a kickoff; a coin toss determines which team takes that kickoff. There’s also a kickoff after every goal. When a team scores a goal, the opposing team takes the ensuing kickoff.
When it¡¯s halftime and your team is down against a big-time opponent, sometimes teaching X’s and O’s won¡¯t make much difference. Teams that are able to pull together as one and find that extra burst of team spirit can overcome trials better than teams who don¡¯t get along and are motivated only by winning. Improving team morale starts with the coach.
One of the easiest ways to destroy a player¡¯s morale is blaming a loss directly on him. Teaching collective responsibility helps players know that, even if they mess up during a game, their teammates and coach have their back and will do whatever it takes to overcome the mistake. Likewise, a win is a collective effort. Even if a player hits a game-winning shot, it was the effort of the entire team that got the team in a position to win. Teaching collective responsibility helps improve team spirit by letting players know they¡¯re not alone and that, no matter what, they always have someone to pick them up if they get knocked down.
Team building isn¡¯t just about practice, running drills and playing games. Get your team out of the gym and go do some activities that have nothing to do with the sport you¡¯re playing. Have a team outing to an amusement park or have everyone go to the movies together. Players who are friends off the court will work better together on the court. Help players get to know one another and come to genuinely care about each other. That mutual respect will manifest itself on the playing field as players begin to trust each other¡ªand you.
Being part of a team means working together to accomplish goals. Whether it¡¯s to complete a certain number of drills in practice, to win a certain number of games or bring home a championship, teams with goals will come together with a united purpose to reach that goal, thus improving team spirit. Set reachable goals for your team. If it lacks the skill to go undefeated, don¡¯t set that kind of goal for it. Evaluate the areas of strength and weakness on your team and set your goals accordingly. Help players reach for their dreams and push themselves while at the same time helping them be realistic about goals.
If sports becomes a chore for players, it will be hard to keep their morale up. Make sure you incorporate a little bit of fun and humor into your practices and interaction with your players. There is a time for work and a time for play, so set aside a little bit of play time to help your players relax and take some of the pressure off. Play a game of beach ball volleyball after practice, or surprise them with ice cream. Tell jokes and don¡¯t be afraid to laugh at yourself.
Tailgating can be a great experience on any game day. Grilling out before the game and spending time with friends and family can make your football afternoon even more memorable. But, in order to get the most of your tailgating experience, you need to be prepared for the big day and know exactly what to expect.
If you’re in charge of the tailgate party, then you just might have taken on a bigger responsibility than you know. Seasoned tailgaters always come prepared (and so should you), so we’ve compiled a quick list of tips to make sure your tailgating party starts and finishes just right.
Keep reading to find out the best way to start your tailgate party.
Coaching a youth sports team is about more than just winning and losing; you have to try to keep the players and parents happy as well. A frequent complaint youth coaches face is from parents who say their child doesn¡¯t get enough playing time. Most likely, your own kids either play or played sports, so you know what it¡¯s like to want them to get more playing time. The best approach to handling parents who complain about their kids’ playing time is to prepare for those complaints ahead of time.
Plan a meeting before the start of the season to meet with parents, introduce yourself and discuss the upcoming season.
Explain your rules for playing time to the parents. Outline factors you consider when it comes to playing time, which might include attendance, work ethic or skill level. Once you lay out your playing time guidelines, you have something to refer back to if parents complain to you mid-season.
Encourage parents to suggest their kids talk to you if they have a problem with the amount of time they play. Players should ask you, the coach, for suggestions on what they can do to increase their playing time before going to their parents. This teaches responsibility.
Invite parents to attend practices. This gives them a chance to see the whole picture. At a practice, they might notice that their child doesn¡¯t have the same skill level or isn¡¯t putting in as much effort as another player who is getting more time.
Find opportunities for lesser skilled players to get more playing time such as extra games that won¡¯t affect your record or scrimmages between teams. This way, you¡¯re going out of your way to give everyone an opportunity to play.
Look at your schedule ahead of time and identify games where you know lesser skilled players can get a little playing time without jeopardizing a loss.
Listen calmly to parents who do complain without interrupting them.
Ask parents to talk to their child about why they aren¡¯t playing as much. Often a player knows why he isn¡¯t playing as much, but hasn¡¯t explained the reasons to a parent.
Remind parents of your preseason meeting when you laid out your guidelines for playing time and explain to them why their child isn’t getting as much.
Suggest they find another outlet for their child to play sports if they still have a problem. Some leagues require all players to get equal playing time regardless of skill or circumstances.
One of the most important pieces of equipment you can wear when riding a bike is a helmet. According to The National Highway Traffic Safety Administration, a helmet is the single best way to prevent a head injury resulting from a crash. Schwinn produces helmets that are safe and effective in multiple designs.
When purchasing a helmet look for a sticker that lists “CPSC,” or Consumer Product Safety Commission. The CPSC requires all helmets that are made in the United States pass all testing standards to verify the safety of your helmet. All Schwinn helmets carry the CPSC verification. It is recommended by Schwinn to purchase a helmet that fits properly in order for the helmet to work properly.
Helmets are made in almost every color, shape and size to fit your personality. But it is vital to verify that your helmet is not designed just for looks but to best protect your head. Avoid helmets with features that limit your protection. Excessive vents contain less foam to cover your head, concentrating the force onto one spot, rigid visors can snag on pavement or shatter verses detaching itself and a shape that is not flat and rounded could snag and cause uneven force to your head.
Those who perform physical exercise lose a lot of moisture from their body through sweating. Though it may seem impossible, swimmers experience dehydration too. Even as their bodies are completely immersed in water, they sweat if they are training vigorously. Unfortunately, since sweat is not noticeable in the water, many swimmers do not realize they are dehydrated. Swimmers who do not drink fluids during lengthy training sessions may experience severe dehydration.
Like any other athlete, swimmers sweat profusely, especially when they are training vigorously. Indoor swimming pools and the ambient air are usually heated. Combined with the humidity in the pool area, the warm water prevents regulation of body heat. In outdoor pools, though the humidity is lower, the inhaled air is dry and serves to cause dehydration.
Since it is difficult to notice sweating during swimming, swimmers should observe dehydration symptoms and rehydrate as soon as possible. Increasing thirst is an indication of dehydration. Some of the other early symptoms are flushed skin, unexplained sudden fatigue, palpitations and increased breathing rate, increased body temperature, increased effort of exercise and decreased stamina. The signs of severe dehydration include muscle weakness, labored breathing and dizziness.
Dehydration, if addressed at the initial stages, can be quickly reversed. Fluid replacement is the best way to treat dehydration. Swimmers should drink water between laps and after they have finished with their training. If they are performing high-intensity training, they should consume energy drinks instead of water to replace salts lost due to excessive sweating. According to the American Dietetic Association, they should drink at least two glasses of water before beginning a swimming session. If they are planning to swim for more than 60 minutes, they should keep hydrated throughout the day and consume sports drinks before and during the training.
For optimum hydration through the course of your swimming routine, perform a hydration check before and after the exercise. Dietician Alison Green suggests weighing yourself before starting a swimming session and after completing it. A weight loss of two pounds is equivalent to loss of 32 ounces of water. After your swim, figure out the amount of water you have lost and need to replace. Prevention is the best approach to dehydration, and you can keep rehydrating yourself by drinking lots of fluids.
While football traces its origins to rugby and soccer, the unique history of American football has resulted in a game that substantially differs from its predecessors. As such, even those who are familiar with rugby and soccer might find football difficult to follow. Although a short summary might not sufficiently cover the intricacies of football, knowing its basic rules and goals can help you to develop a deeper understanding of the game.
Measuring 100 yards long by 53 yards wide, the boundaries of a professional football field are indicated by white lines at the edges. A white line is drawn across the field at each 5-yard mark, with small white lines drawn along each side of the field at every 1-yard mark between these. At each end of the field is an end zone, a 10-by-53-yard scoring area. The goalposts, or “uprights,” are placed in the middle of the outer boundary of each end zone, measuring 10 feet high at the lowest point and 18 feet 6 inches wide, with 30-foot-high upright posts on each side.
Each team fields 11 players at a time, with the offensive team attempting to advance the ball down the field and the defensive team trying to prevent this. The offensive side revolves around the center, who snaps the ball back to start play, and the quarterback, who receives this snap and either runs, hands the ball to another player or passes the ball down the field. The remaining players are two offensive guards and two tackles, who defend the quarterback from the defensive line, and a varying number of wide receivers, who attempt to catch passes; running backs, who take the ball from the quarterback and run; and tight ends, who can both block the defense and catch passes.
The defensive side is composed of different numbers of linebackers, defensive ends and defensive tackles, all attempting to block runs and passes or break through the offensive line to tackle, or “sack,” the quarterback before he releases the ball. The remaining players are cornerbacks and safeties, who follow offensive players down the field to prevent runs, block or intercept passes and try to force runners to “fumble,” or lose possession of the ball.
The game is divided into four quarters, each measuring 15 minutes in length. Each half of the game begins with a kickoff, with one team kicking the ball up the field from its own 30-yard line and the other attempting to catch and run with the ball as far as possible. If the kick receiver is tackled or goes out of bounds, a first down is called. The offensive team must then advance the ball 10 yards for a new first down. If it cannot do this by the fourth down, possession automatically goes to the defensive team. Typically, however, the offensive team will “punt,” or kick the ball up the field after the third down.
If the offensive team is able to either run or pass the ball into the other team’s end zone, it is credited with a touchdown and awarded 6 points. This is followed by an extra point attempt from the defending team’s 2-yard line, with a kick through the uprights adding 1 point and a run or pass into the end zone adding 2 points. Also worth 2 points is a “safety,” which occurs if the player with possession of the ball is tackled in his own end zone. If the offensive team wishes to add points without reaching the opposing team’s end zone, its “special teams” may be called in to attempt a field goal. A field goal attempt is aimed at kicking the ball through the opposing team’s uprights from a distance. If successful, it is worth 3 points.
Playing war games, whether from the couch with a video game or out in a field with a paintball gun, has been the subject of much debate over the years. Psychologists have sought to find out if playing way games can make people more violent. According to the American Psychological Association, a study in 2004 showed that such games can increase the aggression of children, but some of these negatives can be mitigated by parental influence.
Since war games, whether “World of Warcraft” or a paintball campaign, encourage aggression as a necessary means to win, over time the person playing can develop more aggressive tendencies. According to a brain scan study at the Indiana University School of Medicine, teenagers who played violent video war games had more emotional arousal than those playing non-violent games. They also had a lowering of brain activity in sections that pertain to their attention spans, inhibition and self-control.
Because of the increased aggression associated with war games, people playing them can experience a reduction in their ability to control themselves. This tendency can show itself in interactions with other people, including classmates and family members. They may explode in anger more readily or simply have less interest in helping or interacting with family members.
According to a study by the “Pediatrics” journal, excessive video game play can significantly reduce the amount of slow-wave sleep a person has. This type of sleep is deep sleep of the non-rapid eye movement (REM) type. While it isn’t clear how this affects people, a lack of sleep will be “made up” with more slow-wave sleep when sleep actually occurs.
Verbal memory, the ability to retain words that are spoken aloud, also has been shown to be reduced in excessive war video gamers. This can lead to poorer performance in school and lower grade-point averages. It also can cause difficulties between children and their parents since it is harder for children to retain what they are told. It may make communication difficult between game players, their parents, teachers and peers.
According to “Psychology Matters,” the time when children should be developing skills to deal with other people in a healthy manner is the age that many start spending their time with violent video war games. Instead of learning conflict resolution in peaceful terms, they are learning violence solves all problems in their games. This may put them back in the development of interpersonal skills.
The increase in aggression that has been shown in a study by Dr. Craig Anderson affects non-aggressive children at the same rate it affects aggressive personalities. His findings show that this reduces their interest in caring about or helping their peers. According to “Psychology Matters”, violent video games teach children quite effectively how to act and think, which in turn makes it more difficult for them to deal with the real world where violence is not the answer.
After removing the old coat of paint and stickers and sanding down your bike frame, you need to choose a type of paint that will make your bike shine. You can always purchase a 99-cent can of spray paint from the hardware store, but the results won’t be amazing. You’ll want to choose the right type of primer, paint and finish to optimize your paint job.
You need to apply at least two thin coats of primer to attain the best results. When choosing a color for the primer, consider the final color of the bike. Also, choose a primer that acts as a rust inhibitor to protect the bike. If the metal frame is already rusty, zinc chromate is an appropriate primer to use. A special primer might be necessary if you’re refurbishing an aluminum frame, since the pores in aluminum can affect the results.
You won’t need more than a half-pint of paint to cover the frame if you’re brushing it on. Visit your local hobby shop to see if they have small containers of paint. However, spray paint will provide a more even finish than brushed-on paint. Choose a quality brand; generic brands might spray unevenly and provide less-than-optimal results. Apply three thin coats of paint, applying it in short bursts and allowing the paint to dry between coats. Make sure the area is well-ventilated, and wear goggles, a mask that will filter out paint fumes and gloves.
Let the paint set for several hours or an entire day before applying a layer of clear coat. Apply three coats of clear lacquer spray or clear coat. Again, allow each coat to dry before adding another coat, and let the bike dry for a full 24 hours after applying the last layer of finish.
If you’re not happy with the range of colors available in spray paint, you can pick up a spray gun online or at the hardware store. You can use allmost any kind of paint with a spray gun. Spraying paint provides a more even finish and the end result looks more professional than brushing on the paint, which can leave visible brush strokes and drips.